IAAPA Recruiting Department: The Final Hurdle
Please answer the following questions and press the button Submit Answers at the bottom of the page when you finish. You must answer all questions.
True
False
True or False: Players may bid Anti-Aircraft (AA) guns as part of their bid.
True
False
True or False: Since an armored unit has a movement factor of two can it use one of its movement points to go from Libya to Egypt and then use the other to board a transport in the Red Sea Zone.
a
b
c
d
1. What is the production limit of a bid Industrial Complex (IC)?
a.
Since a bid IC is placed at the start of the game, its production is unlimited.
b.
The bid IC is not an original IC, and as such you can only place as many
units per turn as the production value of that territory.
c.
Zero, since you are not allowed to include an IC in your bid.
d.
A bid IC has twice the output capability of an IC that would be purchased
later in the game.
True
False
True or False: Players may bid technology rolls as part of their bid.
No
Yes
The small Western Gulf of Mexico Sea Zone (on the right side of the board) is empty. Is this sea zone a legal location for the US to place a newly purchased battleship?
True
False
True or False: Casualties from the battleship support shot do not receive a defence roll.
True
False
True or False: A player with 50 IPCs can legally purchase this at the start of his turn: 2 INF, 1 ARM, 2 TRN, 1 AC and 1 FTR.
True
False
True or False: It is legal to move naval units through a sea zone where combat has taken place during your non-combat movement.
No
Yes
Is the New Zealand Sea Zone adjacent to the Peru Sea Zone?
True
False
True or False: Players must place a bid naval unit adjacent to a territory that contains an Industrial Complex.