IAAPA Complete Unabridged Rules - Part 8 IAAPA Defaults

Last Updated July 25, 1999

Questions and comments should be directed to our Minister of Law John (law@axisandallies.net).

Unless told otherwise by special player instructions, casualties will be taken in the following order:

Land Territories
Attacking: INF, ARM, FTR, BMB
Defending: INF, ARM, BMB, FTR

Note the difference between attacking order and defending order.

Attacker default -- Save Air (continue until all attacking ground forces are destroyed, then retreat any surviving air units).

Sea Zones
Attacking -- TRN, SUB, FTR, BMB, AC, BB
Defending -- TRN, SUB, FTR, AC, BB

*Exception* -- in a no retreat situation involving *only* attacking air units, defending subs are lost before other defending units.

Attacker default -- Kill at all Costs (air units continue attack until Sea Zone is cleared).

Special Orders of Loss

Players may alter the order of loss in any manner they wish. Attacking players need only send special instructions with their attacking turns. Defending players need to send special instructions prior to the attacking turn (to accommodate the sub withdrawal rule). Such instructions may be sent secretly.

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